Game / Level Designers - all levels - DONTNOD, France

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Game / Level Designers - all levels - DONTNOD, France

Postby channie » December 11th, 2009, 12:26 pm

DONTNOD Entertainment, located in Paris, France is looking for several Game / Level Designers of all levels, starting early 2010.
We’re working on an unannounced action title for HD consoles, using Unreal 3 Engine.

This is a full-time, on-site job position. No freelancers or remote contractors.

Responsibilities

  • Design, prototypes, iterations on solid gameplay mechanics
  • Tweak, tune, balance of the game mechanics
  • Design, build, iterate on levels from conception to shipping along with the art team

Skills we’re particularly looking for:

  • Excellent problem solving skills
  • Ability to work closely with the game design team, and the environment art team
  • Advanced Gameplay scripting skills (FSM).
  • Good written documentation skills.
  • Ability to easily communicate design ideas
  • Ability to quickly iterate on designs
  • Unreal, Radiant or Hammer experience

DONTNOD Entertainment is a Paris based independent video game studio founded in August 2008 by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris.
In 2008 the studio won the French Innovative Companies Competition prize for its 3D real-time fluid simulation technology.

Send your application (resume, cover letter, samples) to jobs@dont-nod.com or through pm.
channie
 
Posts: 49
Joined: August 22nd, 2006, 3:30 pm
Location: Frogland

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