We’re working on an unannounced action title for HD consoles, using Unreal 3 Engine.
This is a full-time, on-site job position. No freelancers or remote contractors.
Responsibilities
- Design, prototypes, iterations on solid gameplay mechanics
- Tweak, tune, balance of the game mechanics
- Design, build, iterate on levels from conception to shipping along with the art team
Skills we’re particularly looking for:
- Excellent problem solving skills
- Ability to work closely with the game design team, and the environment art team
- Advanced Gameplay scripting skills (FSM).
- Good written documentation skills.
- Ability to easily communicate design ideas
- Ability to quickly iterate on designs
- Unreal, Radiant or Hammer experience
DONTNOD Entertainment is a Paris based independent video game studio founded in August 2008 by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris.
In 2008 the studio won the French Innovative Companies Competition prize for its 3D real-time fluid simulation technology.
Send your application (resume, cover letter, samples) to jobs@dont-nod.com or through pm.
